Details

Addon ID: 26477
Addon Version: WinduTotemMacro.zip
Expansion: 1.60
Upload date: Oct 06, 2026
Last Updated: Oct 06, 2026
Downloads: Less than 100
Website: Source Link

Expansion



Developers

Windumanoth
Windumanoth Creator

Simple addon for Shamans coming from Classic / TBC Anniversary. It replicates the macro functionality of the TotemTimers addon to cast the totems in a sequence, which is for now not present in Forever. To select the totems, you have to use "Edit Mode" and show the default Totem UI Bar. It creates also four additional macros that act as "cast the current xxx totem" selected in that default UI bar. Lastly, optional "Totemic Recall" macro that works since level one and can be cast while drinking.

You can open options by calling /wtmacro options (or config)

Why this addon? First, I think we need a "cast the current earth/air/whatever totem selected" keybind, for now not available, and these macroes let you do it.

Second, I feel the current "Call of the Elements" spell is not very usable sometimes in its current three second cast. I like being able to cast the totems on the fly if I need to, without using lots of keybinds. This way I can cast one, cast a heal or shock, then keep casting the totems while moving. I know you can simply move them when already casted, but they may have been destroyed or dismissed, or out of range for whatever reason, and you can stand still for three seconds. This macro doesnt replace the regular summon / move / dismiss abilities if you have time, of course.

As said, the addon creates five macroes and one optional:

1) WinduTotemMacro, which is the castsequence TotemTimers created and we used. It creates something like this:

#showtooltip
/castsequence reset=combat/8 Strength of Earth Totem, Healing Stream Totem, Searing Totem

The macro will be updated automatically when you select a totem in the totem bar (including not casting one, if not selected). Will not be modified in combat (will try to fix this, but gives tainted errors in the UI). It will read "Call of Elements" set for now, will ignore other bars.

2) Four macros, which can be added to the action bars, to fix the missing "Cast current Air/Str/Water/Fire Totem" that TotemTimers added for keybind. They will update based on the currently selected respective totem. If you don't know any totems, macroes will do nothing. For example, if you add to your action bar "WinduTotemFireMacro", keybind "v", pressing V you will always cast the currently selected Fire Totem (will default to one Totem anyway, if you know any).

I prefer this to the TotemTimers approach that forced you to have special keybinds for your Shaman character. It comes with the drawback of not being able to change the totem in combat. Will think about this :).

3) Optional macro "WinduTotemicRecall", now every shaman can remove all totems before level 20. It's also interesting from 20 and beyond since you can use it while drinking (no mana return).

LIMITATIONS

You can't change (for now) the default totem for the single totem macroes.

It only selects totems from "Call of Elements" bar.

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