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Display the best recommended ability as one large icon.
Display the ability's live cooldown directly over the icon.
Show cooldown sweep animation.
Show numeric cooldown remaining.
Show ability charges where applicable.
Show when the ability is ready.
Show the following 2–4 predicted abilities.
Track Auto Shot timing.
Avoid clipping important Auto Shots.
Understand ranged versus melee situations.
Understand Hunter mana.
Understand known spells and talents.
Automatically adapt as the player levels.
Automatically ignore abilities the character has not learned.
Support Beast Mastery, Marksmanship and Survival.
Support levelling and eventually level-60 rotations.
Have separate single-target and multi-target priorities.
Have separate boss and normal-mob modes where useful.
Require no manual spell-ID configuration for normal players.
Include detailed debugging tools for the beta.
The addon does NOT automatically cast abilities.
The player still presses the abilities.
The addon calculates and displays what should be pressed next.
Here's every command.
/mh and /mattyhunter both work.
Settings and layout
Rotation
| Command | What it does |
|---|---|
/mh mode damage / balanced / conserve | How freely it spends mana |
/mh aoe auto / single / two / multi | Target count. Can also be bound to a key: Keybindings → AddOns |
/mh boss auto / boss / normal | Boss or normal-mob logic |
/mh mark always / elite / boss / never | When to suggest Hunter's Mark |
/mh style auto / ranged / hybrid | Auto = melee only below level 10; ranged = never melee; hybrid = melee when close |
/mh clip off / light / strict | Auto Shot clip protection |
/mh spec auto / BM / MM / SV | Force a spec's rotation |
/mh cd RAPID_FIRE | Show or hide a spell on the cooldown bar |
| Command | What it does |
|---|---|
/mh | Opens the settings (Options → AddOns → Matty7500 Hunter) |
/mh panel | Small stand-alone settings window |
/mh help | Prints the command list in chat |
/mh unlock / /mh lock | Move the display / lock it in place |
/mh reset | Put everything back in its default place |
/mh size 44 | Main icon size in pixels (20–120) |
/mh scale 1.0 | Overall size (0.4–3) |
/mh queue 3 | How many "next" icons to show (0–3) |
Builds and levelling
| Command | What it does |
|---|---|
/mh build | Show the build card with talents and full rotation |
/mh build next | Switch to the next build |
/mh build auto | Pick the build from your talents |
/mh build mm_lonewolf | Choose a build. The others are mm_pet (listed as "MM: Aimed (no Sniper)"), bm_hawk, bm_level, sv_melee and level_generic |
/mh level (or /mh train) | What to train at your level, your moves now, and what's next |
Testing and bug reports
| Command | What it does |
|---|---|
/mh why | Why this spell was picked and why others were skipped |
/mh debug | Live info panel |
/mh trace, then /mh log | Record a fight timeline, then print the last 40 lines (/mh log 100 for more) |
/mh spells | List your spellbook with spell IDs (/mh spells sniper to filter) |
/mh target | Info about your current target |
/mh stats | Stats from your last fight |
/mh test | Run the built-in rotation tests (/mh test v for full detail) |
/mh version | Addon, game build and profile versions |
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