Addon Details
Expansion
Categories
- Achievements
- Action Bars
- Artwork
- Auction & Economy
- Audio & Video
- Bags & Inventory
- Boss Encounters
- Buffs & Debuffs
- Chat & Communication
- Class
- Combat
- Companions
- Data Export
- Development Tools
- Guild
- Libraries
- Map & Minimap
- Minigames
- Miscellaneous
- Plugins
- Professions
- PvP
- Quests & Leveling
- Roleplay
- Tooltip
- Unit Frames
Developers
Having issues?
Core UI
- 🧩 Modular system: enable or disable any major UI component independently.
- ⚙️ Custom configuration panel with profile support and per-module controls.
- ⌨️ Editor Mode: move and reposition nearly every UI element, with live X/Y coordinates and pixel-by-pixel position controls.
- 📋 Layout Presets: save, load, duplicate, delete, import, and export full UI layouts and addon settings using shareable export codes.
- 🌍 Localization for English, Spanish (ES/MX), German, Korean, Russian, Simplified Chinese, and Traditional Chinese.
Frames And Bars
- 🎯 Action bars with configurable grid layouts, visibility rules, and button spacing.
- 💚 Unit frames for player, target, focus, party, pet, boss, ToT, and ToF, with elite dragon decoration, class portrait icons, and fat health bar mode.
- 🩹 Unit Frame Layers: heal prediction, absorb shields, and animated health loss overlays.
- 🔮 Castbars: custom castbars for player, target, and focus, with simple and detailed display modes, plus a built-in latency indicator on the player castbar.
- 📊 XP & Reputation bars with Dragonflight and RetailUI styles, independently movable.
Visual Style
- 🖼️ HD textures for player frame (normal mode), target and focus name backgrounds. More HD assets coming in future updates.
- 🌙 Dark Mode with three intensity presets and custom color picker.
- ✨ Glow effects with separate combat and rest status controls and opacity slider.
Inventory And Navigation
- 🎒 Auto-sort for bags and bank with slot locking, plus integrated Combuctor for unified inventory browsing.
- 🗺️ Custom Retail-style minimap (compatible with SexyMap).
Utility And Quality Of Life
- 💬 Chat enhancements: style skins, fade sync, movable textbox with adjustable opacity, URL detection, chat copy, vanilla chat buttons with hover visibility, and
/ttwhisper command. - 💎 Item quality borders, enhanced tooltips with class-colored borders, and range indicator.
- ⌨️ Easy-to-use keybinding mode on supported buttons.
Extensive customization available directly in-game through the configuration panel.
# DragonUI v3.0.8
### :rocket: Ascension Updates
> **Compatibility with Ascension Classless (Classes server) is officially here!**
* **Unit Frames & Portraits:**
* Added custom styling for Energy and Rage bars tailored for Ascension Classless play, complete with dark-mode border tints and tuned bar sizes.
* Replaced default primary stat borders and highlights with sleek custom textures.
* **Layout Editor Mode:**
* Added layout movers for the **Primary Stat Display**, **Extra Action Button** (special boss/zone abilities), and **Quest Item Buttons**, allowing you to reposition them anywhere on screen.
* **Class & Action Bar Fixes:**
* Adjusted the Bloodmage action bar logic to use stance bar slot 4 (matching Warrior stances) for seamless switching.
* Fixed a bug where the level-up celebration frame was rendering invisibly.
* Fixed positioning and "always show" display bugs.
### :twisted_rightwards_arrows: Merged from Upstream (Base DragonUI Fixes)
* **Nameplates:**
* **Quest Objective Icons (Beta):** Quest icons now appear directly on enemy nameplates to easily show which mobs you need for your active quests.
* Added an option to position Raid Target Markers beside the nameplate bar instead of floating directly on top.
* Improved character realm name formatting on nameplates.
* **Bags & Inventory (Combuctor):**
* Added **unusable gear tinting**—equipment your character cannot wear now highlights red in your bags.
* Added specialized bag slot colors by item type (e.g., profession bags), keyring support, family-aware item sorting, and smoother bag grid resizing.
* **Minimap:** Added support for *QuestHelper* pin detection and bundled updated collector icon art.
* **Cast Bars & Unit Frames:**
* Fixed cast bar "FAILED" or "INTERRUPTED" status tracking so messages clear accurately.
* Converted nameplate and cast bar textures to prevent them from turning white or breaking when changing in-game video settings.
* Fixed interface errors (party bar taint) caused by custom overlay bars on party frames.
## [DragonUI Update](https://github.com/PentSec/DragonUI/releases/latest/download/DragonUI.zip) :update:
discord.gg/uVsEaAUGcx
# DragonUI v3.0.6
### :rocket: Ascension Updates
* **Unit Frames:** Fixed a persistent issue where the default mana bar would awkwardly peek through or fail to hide when using the custom "fat mana bar" mode during resource updates.
* **Transmog Fixes:** Re-implemented optimization caching for your Transmog collection. This stops the addon from spamming data requests (`BAG_UPDATE`) to the server, fixing performance stuttering without causing freezing issues.
* **Nameplates:** Fixed an issue where players acting as Mercenaries from your own faction would display with the wrong reaction colors on their nameplates.
* **Buff Borders:** Added proper custom border styling to the Ascension Vanity Buffs container icons, and fixed a missing backend file error.
* **Options Menu:** Rephrased the description text for the "form page switching" option to make its functionality much clearer.
### :twisted_rightwards_arrows: Merged from Upstream (Base DragonUI Fixes)
* **New Extra Action Bar:** Added a Beta feature for an **Extra Action Bar** (a standalone, fully customizable 12-button bar) to give you more hotkey real estate.
* **Nameplates:** Enemy units that have been "tapped" (claimed) by other players will now display with a persistent gray tint so you know you won't get credit for them.
* **Layout Editor:** Fixed a bug where the visual editor grid outlines would drift away or un-align from your actual action bar buttons while moving them.
* **Keypress Feedback:** Restored the visual "button flash" animation when pressing hotkeys using custom key-down input settings.
* **Minimap:** Fixed an issue where disabling the custom minimap would fail to properly restore the default Blizzard art decorations.
* **Compatibility:** Isolated specific nameplate fixes meant for the *Icicle* addon behind the compatibility toggle so it doesn't interfere with standard setups.
discord.gg/uVsEaAUGcx
# DragonUI v3.0.5
### :rocket: Ascension Updates
* **Bags & Sorting (Combuctor):**
* Added a **"Reverse Stack Order"** option, allowing you to automatically send sorted items to the bottom/end of your bags instead of the top.
* Fixed loading and rendering visual bugs that popped up after recent inventory updates.
* Completely restructured the backend bag code, splitting a massive 4,400-line file into 6 smaller files to improve performance and make future updates easier.
* **Action Bars:**
* Added a new setting to **disable automatic action bar switching** when changing forms or stances.
* Fixed an annoying bug where your hotkeys could temporarily lock up or freeze when transitioning into Stealth.
* Removed hardcoded rules for the *Bloodmage* form, replacing it with an automatic system that detects form-paging naturally.
* **Transmog & Inspect Fixes:**
* Fixed a critical issue where the Transmog system would silently fail to collect appearances due to bad temporary data caching.
* Fixed the alignment of the talent trees and specialization backgrounds inside the Player Inspector window.
* **UI & Buff Tweaks:**
* Fixed a visual bug where temporary Vanity Buffs would overlap when weapon enchantments were displayed separately.
* The alternate mana text bar will now properly hide itself whenever the main "fat mana bar" option is turned off.
### :twisted_rightwards_arrows: Merged from Upstream (Base DragonUI Fixes)
* **Guild Bank Support & Bag Upgrades:**
* Added full support for the **Guild Bank** interface inside the modern bag skin. You can now right-click guild bank tabs to quickly edit their icons and names!
* Added modern "Retail-style" tab artwork, an animated bag menu, and a new custom indicator (rarity gem atlas) that elegantly displays item quality borders.
* Enhanced item search capabilities and added a toggle to show/hide empty slots on your pet bar.
* **Nameplates:**
* Added an opt-in **Compatibility Mode** to ensure DragonUI plays nicely with popular external nameplate addons (like *PlateBuffs*, *Icicle*, etc.).
* Fixed several visual hover bugs, preventing default Blizzard UI elements or "ghost frames" from flickering over your custom plates.
* **Visual Customization:**
* Added brand new customizable styles for buff/debuff borders and adjustable colors for out-of-range action bar indicators.
* Added a Dark Mode skin to match the default Blizzard Compact Raid Frame manager panels.
* You can now customize your action bar grid layout with column dividers and custom button ordering.
* **Combat & Fade Fixes:**
* Action bars set to fade out on hover will now **safely remain clickable during combat**, even if they fade out.
* Fixed issues with minimap blip tooltips, compatibility with the *TotemRadius* addon, and default border restoration when the custom Minimap system is disabled.
# DragonUI minor release v3.0.4
### :rocket: Ascension Updates
* **Minimap Adjustments:** Temporarily disabled the "show on hover/combat" and "hide in combat" settings for the Minimap to prevent bugs while a proper fix is being developed.
* **Action Bars:** Fixed stealth bar paging for the Reaper class so your abilities switch correctly when entering stealth (`[form:1]`).
* **Cleanup:** Removed outdated compatibility code for old *Conquest of Azeroth (CoA)* systems to keep the addon running smoothly.
### :twisted_rightwards_arrows: Merged from Upstream (Base DragonUI Fixes)
* **Bags:** Updated the main backpack icon with a fresh, higher-quality texture for a cleaner visual look.
## [DragonUI Update](https://github.com/PentSec/DragonUI/releases/latest/download/DragonUI.zip) :update:
discord.gg/uVsEaAUGcx
# DragonUI v3.0.3
### :rocket: Ascension Updates
* **Bags & Inventory (Combuctor):**
* Added a dedicated Honor and Emblem/Token tracking bar right inside your inventory screen.
* Major visual upgrade to item slot borders, matching the high-quality look of the modern bag skins.
* Fixed window alignment, search bar layouts, button positions, and added a proper window title. Clicking the portrait icon now opens your options menu as expected.
* **Player Inspector:** Added a clean Close button and full support for Ascension's inspection frame (`AscensionInspectFrame`).
* **Action Bars & Stances:**
* Fixed action bar paging for shapeshifting, stances, and Stealth so your bars switch reliably.
* Travel forms that don't have unique action bars will no longer force your bars to switch unnecessarily. ___This will completely change their bars when they're in that form, so they'll have to reposition their spells again.___
* **UI & Boss Frames:** Cleaned up leftover developer text from the attack bar and fixed positioning issues on boss frames during combat.
* **Attack bar**: now work with range clases too
https://github.com/user-attachments/assets/7ce40376-4003-462a-ab99-812dd453d4db
### :twisted_rightwards_arrows: Merged from Upstream (Base DragonUI Fixes) by @neticsoul
* **Bags & Currencies:** Added tracked currencies, modernized coin icons, and added a modern "Retail-style" skin for standard Blizzard bag windows.
* **Nameplates:**
* Enemy levels now show instantly alongside centered names instead of waiting for a delay.
* Fixed an issue where NPC names with multiple hyphens were incorrectly cut off.
* Fixed target tracking bugs that caused cast bars and rare-mob icons to attach to the wrong nameplate.
* **Action Bars:** The main bar will no longer accidentally fade back in while riding vehicles or control vehicles.
* **Cast & Target Frames:**
* Fixed spell icon flickering and visual shield overlay issues on target and focus cast bars.
* Party frames no longer force unnecessary visual redraws, improving general UI performance.
* Preserved default Blizzard raid frame visibility when using `CompactRaidFrame`.
* **Translations:** Updated Russian descriptions for better clarity.
discord.gg/uVsEaAUGcx
# DragonUI v3.0.2
### :rocket: Ascension Updates
* **Boss Frame Fix:** Fixed a script error (lua crash) happening during boss frame cleanups.
* **Bags (Combuctor):**
* Fixed an issue where quest item overlays or item icons would sometimes overlap or display incorrectly.
* Separated the Combuctor skinning code from the main bag module, making backend loading cleaner. _still WIP_
* **Player Inspector:** Added a brand new custom interface for inspecting other players!
https://github.com/user-attachments/assets/3ae73c0b-710a-460e-a4f6-05bb094c80e7
### :twisted_rightwards_arrows: Merged from Upstream (Base DragonUI Fixes) by @neticsoul
* **UI Fade & Visibility Engine:** Massive updates to UI customization! You can now set the **Main Action Bars**, **Minimap**, **Pet/Totem/Stance Bars**, **Unit Frames**, **XP/Rep Bars**, and the **Quest Tracker** to fade out or hide unless you hover over them or enter combat. (Includes a new "Hide in Combat" option for the main bar).
* **Cast Bars:** Added new options to customize how spell names are displayed on your cast bars.
* **Nameplates:** Added a new setting to force Party and Raid member nameplates to always stay at "Full Opacity" so you don't lose track of your team.
* **Raid Frame Fix:** Fixed an issue where the game would throw an annoying interface error ("taint warning") regarding Blizzard's default Compact Raid Frames based on group size.
* **Stance Bar:** Fixed a bug where the stance bar's position would reset or scale incorrectly after reloading.
* **Performance & Crash Fixes:**
* Fixed a crash in the healing prediction library (`libhealcomm`) when certain unit information was missing.
* Optimized action button range indicators—toggling the range indicator now requires a simple UI reload instead of constantly draining performance to recalculate it in real-time.
* **Layout Editor (API):** Added under-the-hood tracking for editable frames when manually adjusting coordinates.
discord.gg/uVsEaAUGcx
# DragonUI v3.0.1
### :rocket: Ascension Updates
* **Options Menu Fix:** Fixed a background error where importing profiles could fail or break the options menu upon opening.
* **Bags System (Work in Progress):** Started restructuring how bag icons and quest item overlays work together for better performance. *(Note: This backend feature is still wip).* The issue where gold was not displaying correctly was also resolved,
* **Bag skin**: Fixed the issue where items would disappear.
### :twisted_rightwards_arrows: Merged from Upstream (Base DragonUI Fixes)
* **Tooltip Improvements:**
* Fixed an issue where tooltips would glitch, overlap, or size incorrectly when health bars appeared inside them.
* Health bars now reserve their space smoothly, preventing tooltips from suddenly resizing or clipping text.
* **Chat Box Tweaks:** The chat input box opacity (idle transparency) now properly respects your settings, even when using the classic/default chat style.
Comunity Discord https://discord.gg/uVsEaAUGcx
# DragonUI 3.0.0
### :rocket: Ascension/PentSec Updates
* **BNet Toast Alerts:** Added proper default settings for editor mode support.
* **Level-Up Alerts:** Brand new module that notifies you when you level up, fully translated, plus a test command so you can preview it anytime.
* **Debuff Positioning:** You can now freely move your debuff widget independently, and there are new one-click reset buttons for both buffs and debuffs on unit frames.
* **Attack Bar:** Added swing timer bars so you can track your melee swing timing.
* **Combuctor (Bags):** Fixed an oversized clickable area that was overlapping nearby item slots.
* **Transmog Collector:** Fixed a startup issue and an event ordering bug affecting proper initialization.
* **Loot Roll Frames:** Fixed the frame snapping back to its default position when entering combat.
* **Localization:** Fixed a Korean (koKR) text error and added a missing translation entry for Auras.
* **Editor Mode:** Editor windows now correctly check whether the editor is active before creating new frames, avoiding stray UI elements.
* **Under the Hood:** Improved how item quality is detected in Combuctor for more reliable updates, plus general stability fixes across several modules.
_We're jumping straight to version 3.0.0 because the vanilla version of DragonUI is already at version 2 — this prevents your addon from wrongly showing "update available" notifications if someone on your server is running the vanilla version._
### :twisted_rightwards_arrows: Merged from Upstream ([NeticSoul/DragonUI](https://github.com/NeticSoul/DragonUI))
* **Unit Frames:** Added a movable debuff widget with reset buttons for buffs and debuffs. Pet frames now attach to the player frame by default.
* **Nameplates:** Added a debuff row position offset with a live preview box. Fixed rare/rare-elite icon detection, widened name display when health numbers are shown, and delivered a major performance overhaul.
* **Mana Bar:** Fixed the "fat" mana bar reappearing on its own after being hidden.
* **Loot Roll Frames:** Windows now self-correct their position if they get moved mid-roll.
* **Vehicles:** Fixed a broken texture on the mechanical vehicle bar.
* **Castbars:** Fixed false detections that were wrongly marking spell casts as interrupted.
* **Compatibility:** Prevented conflicts with native nameplate stacking on custom servers.
Comunity Discord https://discord.gg/uVsEaAUGcx
No changelog available.
Main Variation
Comments (0)
More addons for Wrath of the Lich King
Discover other addons that might interest you
LortiUI
The default UI with black color of frames/bars and some improvements.
DisenchantHelper
DisenchantHelper is a lightweight, highly useful tool designed specifically for Enchanters in Wrath of the…
Sifter
Add lines to ore and gem tooltips that show prospecting sources/results.
pfQuest
pfQuest is a quest helper for Wrath of the Lich King
Blitz (Quest Automation)
Automatically accepts and delivers quests for you. Easy to use and highly configurable.
Dugis Guide Viewer
Streamlines your quest experience with in-game guides that will help you reach max-level easier and…
LFG/LFM FrostSeek
FrostSeek isn't just an addon, it's a gaming companion that saves you time and effort…
Minimap Button Frame
Collects the minimap buttons and puts them into a moveable frame.
You must be logged in to leave a comment.