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Having issues?
See how often your attacks really land.
Melee in WoW Forever misses a lot - but how much? Kaydee's Miss Counter counts every miss, dodge, parry and block, both yours and the enemy's, and shows your real hit % in two small windows. No guessing, no combat-log digging.
Made with rogues in mind, but just as useful for warriors, other melee classes, and tanks who want to see their dodges, parries and blocks.
⚔️ Two Small Windows
Enemy avoided - how often the enemy got out of the way of your attacks:
- Enemy dodged, parried, blocked, you missed, resisted / immune
- Your hits landed with your hit %, coloured green (80%+), yellow (65%+) or red (below)
You avoided - how often you got out of the way of the enemy:
- You dodged, parried, blocked, enemy missed you, resisted / immune
- Hits taken - great for tanks
Every count shows its share of all attacks as a %. Drag the windows anywhere, lock them, resize them, change their opacity, or turn either one off.
⏱️ Fight Timer
A small timer next to each window's title starts when combat starts and stops when it ends. It stays on your last fight's time until the next one.
🔄 Auto Reset
Choose when the counts go back to zero:
- When a fight starts (each fight from zero)
- A set time after leaving combat (5 seconds to 5 minutes, with a countdown above the windows)
- When you loot, target a new enemy, change zone or log in
All-time totals are kept separately - hover over a window to see them.
📣 Report to Chat
/kmc report posts one compact line, so your party knows exactly what you're up against:
Kaydee's Miss Counter: Young Goretusk L14 (+2), 0:23 | 19 attacks, 73.7% hit (3 missed, 2 dodged) | I avoided 2/8 (1 dodged, 1 parried)
It includes the mob's name, level (and how many levels above you it is), whether it's elite, rare or a boss, and how long you fought. Pick the channel in settings (auto, party, raid, guild, say, or only you), or add it to the command: /kmc report guild. Use /kmc report all for your all-time totals.
🗡️ Melee Only
On by default. Poisons, spells and ranged attacks are left out, so your hit % is about your weapon attacks - white swings and physical abilities like Sinister Strike or Heroic Strike.
👥 Groups
In a group the addon can't tell whose attack missed your target, so by default:
- The windows fade out while you're in a group and come back when you leave (with a message in chat)
- If you turn that off, the Enemy avoided counts pause while you're grouped, so other players' misses don't get mixed in
- You avoided always stays accurate - attacks on you are always yours
🖱️ Minimap Button & Commands
- Left-click the minimap button: show / hide the windows
- Right-click: settings
- Shift-click: reset the counts
- Also in the game's addon menu, and you can set keybinds under Key Bindings → AddOns
| Command | What it does |
|---|---|
/kmc | Show / hide the windows |
/kmc config | Open settings |
/kmc report | Post your stats to chat (add party, guild, say or all) |
/kmc reset | Reset the counts |
/kmc lock | Lock / unlock the windows |
/kmc help | List the commands |
/misses works too.
Default Settings
- Melee attacks only: enabled
- Reset when a fight starts: enabled
- Hide while in a group: enabled
- Pause enemy counts in groups: enabled
- Coloured hit %: enabled
- Fight timer: enabled
- Report button on the windows: disabled (use
/kmc report) - Fight summary in chat: disabled
Settings are shared across your characters; counts are kept per character.
Good to Know
- Partial blocks count as hits. If your attack lands and only some damage is blocked, the damage still went through. Only fully blocked attacks count as blocked.
- Bleed ticks still count as attacks. Rupture, Garrote and Rend do physical damage, and the game gives addons no way to tell a bleed tick apart from a swing, so they're included even with Melee only on.
- Made for and tested on WoW Forever.
Found a bug or have an idea? Leave a comment - I read them all.
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