local E, L, V, P, G = unpack(ElvUI)

V.general.selectQuestReward = true

V.equipment = {
	["durability"] = {
		enable = true,
		onlydamaged = false
	},
	["itemlevel"] = {
		enable = true
	}
}

V.loseofcontrol = {
	enable = false
}

V.enhanced = {
	character = {
		enable = true
	},
	model = {
		enable = true
	}
}