	r05-beta1
NEW: [UI] Errors have been updated when testing sounds. Trying to test sounds on muted audio channels provides a more clear error message.
NEW: [UI] "Special Sounds" has been separated into two new categories: "Combat" and "Looting"
NEW: [UI] "Looting Sounds" now includes the ability to assign sounds to looting specific item qualities/types
NEW: [UI] "Looting Sounds" now includes the ability to assign sounds to rolling on items (need, green, and disenchant)
NEW: [UI] "Combat Sounds" now includes the ability to assign music while in combat
NEW: [UI] "Combat Sounds" now includes the ability to toggle whether combat sounds/songs will play based on having target and whether the target is non-trivial.
NEW: [UI] "Combat Sounds" now includes the ability assign sounds to when you successfully interrupt an enemy target.
NEW: [UI] "Combat Sounds" now includes the ability assign sounds to when you die.

FIX: [UI] Warriors should be able to use the "Specific Spells" tab tool now.