2018-05-12
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v: 3.10
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Changed default chat channels away from party

Improved detection of spell school locking


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2017-12-14
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v: 3.9.1
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Updated interface number to remove 'out of date addon' warnings


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2017-08-12
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v: 3.9
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Changed how the debuff watch checkboxes have their config saved

Airborne message now uses same player role config as other messages


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2017-07-16
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v: 3.8
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Fixed bug that meant the first report of a problem ignored your min debuff time configuration

Fixed bug that meant the recovery message could be sent when the initial message wasn't

Fixed bug that meant some debug messages ended up in chat

Improved logic around when to say the recovery message

Added spec & role updates to a couple of game events to ensure I'm working with the correct role


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2017-07-05
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v: 3.7
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Fixed bug with 'player is airborne' alert introduced by an API change at some point

Added ability to toggle the falling message in the options panel


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2017-06-03
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v: 3.6
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Updated interface number to remove 'out of date addon' warnings


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2015-10-07
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v: 3.5
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Minor change - reduced sensitivity of "player is airborne" message and updated interface number to stop the addon seeming out of date


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2015-01-03
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v: 3.4
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Made it possible to customise the whole announcement message, not just the second part

(If you have already customised the second part of the message, to make it look like before start the message with "%REF ")


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2015-01-01
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v: 3.3
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Fixed possible error in messaging code

Moved Charge as a named debuff from stun to root

Fixed detection of phrases disoriented and sapped under incap

Fixed usage of the min debuff time config

Added ability to customise the second part of the announcements (i.e. The healer (Shamlot) {your text here})


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2014-12-30
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v: 3.2
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Fixed numerous messaging issues, including requiring a group to use the SAY channel and missing/repeated callouts


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2014-12-29
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v: 3.1
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Stopped messages appearing too close to each other near the end (avoids "1 second remaining", "no longer..." chat spam)


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2014-12-29
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v: 3.0
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Added support for multiple languages (translations require completion)

Changed storage of configs, so that they are now not only per character, but also per role (dps/healer/tank)

Fixed a bug introduced in v2.6 with the 'say' channel

Some behind-the-scenes improvements


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2014-11-09
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v: 2.6
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Added detection of charm effects

Changed the time between callouts to dynamically increase for longer debuffs

Added the 'say' channel

Some behind-the-scenes improvements


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2014-08-24
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v: 2.5
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Major bugfix: Fixed issue wherein the addon was incorrectly detecting a player's status regarding instances


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2014-04-17
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v: 2.4
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Some behind-the-scenes improvements and tidy ups

Fixed a recurring bug with improperly procced "player falling" message when spamming jump

Added this changelog, for those who might be interested

Added separate lua file (debuffDB.lua) for managing additions to the matched names/descriptions.
The idea behind this is to potentially set up a separate database update for this one file, rather than updating the whole addon via Curse just to add a new description
Feel free to modify this yourself, but be aware that it will be overwritten when the addon updates

[Future changes]
I am hoping to add a custom debuff name and description matcher in the options panel at some point.
This will mean that if a debuff doesn't get noticed by the addon, you can hover over the debuff and manually add it's name/description to your player's config


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2014-02-22
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v: 2.3.1
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Fixed bug introduced in last update, blocking messages.


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2014-02-01
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v: 2.3
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Added 'sleep' debuff

Made debuff list in config panel show in alphabetical order.

Fixed bug wherein excessive jumping could proc either the 'airborne' or 'landed' message


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2014-02-01
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v: 2.2
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Reformatted some of the config page elements.

Added config for "min debuff time" - current choices are "any", "2 sec", "3 sec" - this allows you to stop particularly short debuffs from being mentioned.

Some behind-the-scenes improvements.


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2014-01-25
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v: 2.1
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Added GUI options in the Interface > Addons menu.

There are now easy checkboxes to toggle certain debuff types, and selection boxes to choose what channel the messages should be broadcast to when in a 5-man instance or a raid


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2014-01-24
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v: 1.5
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Increased time airborne required to proc the "Player airborne" message

Added ability to enable/disable certain debuff types

Added ability to select whether you want the warnings to be broadcast to your party, or the instance/raid you are in (separate settings for instances and raids)

Added ability to check the current status of specific or all debuff checks

New commands:

"/lsctrl disable fear" = Stops the addon looking for and alerting for fear related debuffs
"/lsctrl enable slow" = Tells the addon to also check for slow effects (slow is disabled by default)
"/lsctrl status root" = Tells you whether root effects are currently being watched or not
"/lsctrl status" = Tells you the watch status of all debuff types
"/lsctrl instchan i" = Broadcast to the /instance channel when you are in a 5-man instance
"/lsctrl raidchan p" = Broadcast to the /party channel (the default for raid and instance)


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2014-01-11
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v: 1.3
----------

Fixed 'player been sent flying' announcement. No longer procs for short falls, message also changed to "is airborne"


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2014-01-11
----------
v: 1.2
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Bug fix for spell links in channel messages


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2014-01-11
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v: 1.1
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Major bug fix regarding follow up announcements from the same debuff/debuff category.


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2014-01-11
----------
v: 1
----------

Improved rooting detection and a slightly larger delay between repeated announcements.


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2014-01-10
----------
v: 0.8a
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Improved debuff detection accuracy


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2014-01-10
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First version


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